Saturday, April 26, 2008

Narrative, Design principles and Materials

Narrative: A shelter for an old, deaf artist only with one brush for painting.

Design principles inspired from the painting:
As the project outline described, this project is to design a container for a certain activity. Maybe it is for a group of people maybe for a single person. My design will follow Vermeer’s idea which is a sense of hidden intentions. Art and architecture are very similar. Vermeer’s Art of painting can be suggestive; also the architectural design will be meaningful. Some architectural elements won’t be directly indicated. Instead they will be indirectly represented to the audiences. On the other hand the building itself can speak, it not only speaks out its own function as a building, but also tells the story of the people activate in this building. According to my narrative, the building will be consisted with a few studios provide different view, and centre gallery and a tower. People can visit the building gallery, and it will provide a sense of uncertainty. Similar to Vermeer’s painting, different people will have their own interpretation of the building itself. And the building itself will be a contradiction. Same as the artist, old, deaf and only one brush, it is uncompleted also unperfected, but somehow he is perfect, it is because he is rich in his mind, he has rich imagination.

Key words:
Order, Contradiction, incomplete, imperfect, Symbolism, Allegory.

Materials:
Concrete, glass, timber.

Explanations of the materials chosen: Concrete and glass will be functioned as the building veneers, timber truss and beam will act as the main structure component, some cases concrete with steal structure will appear in the building design as well.

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